#include void setup() { GLCD_Initalize(); // Initalize LCD GLCD_ClearText(); // Clear text area GLCD_ClearCG(); // Clear character generator area GLCD_ClearGraphic(); // Clear graphic area GLCD_TextGoTo(0,0);// set text coordinates GLCD_WriteString("Hello world"); // write text } void loop() { delay(1000); GLCD_TextGoTo(3,3);// set text coordinates GLCD_WriteString("AaAaAaA"); // write text delay(1000); GLCD_TextGoTo(3,3);// set text coordinates GLCD_WriteString("BbBbBbBb"); // write text }